// copperjian.c
// Last Modified by Lonely on May. 25 2001

#include <weapon.h>
#include <ansi.h>
inherit MACE;

void create()
{
        set_name("熟铜锏", ({"copper mace", "mace", "coppermace", "tongjian", "jian"}));
        set_weight(5000);
        /*if( clonep() )
                set_default_object(__FILE__);
        else*/ {
                set("unit", "柄");
                set("value", 2000);
                set("material", "copper");
                set("long", "一柄沉甸甸的熟铜锏，上面铜锈斑斑。\n");
                set("wield_msg", "$N举起一柄$n，在地上撞出点点火星。\n");
                set("unwield_msg", "$N抹了抹$n上的锈，把它收了起来。\n");
        }
        
        init_mace(25);
        setup();
}